![]() Raise independent undead is too wordy, is not balanced, is too. Undeadenings are unbalanced, particularly the capstone ability. ![]() my point here was to not give edge out to another class on being better at something necromancy needs playtesting.Ĥ. Channel negative energy should not be channeled at your level? You may have a point. With this choice gone, we will see variation.ģ. Additionally, if evocation was allowed, every min/maxer out there would take it at second level. Blasphemous research is likely old, ergo the necromancer is unlikely to cast evocation spells. Why ban evocation? In older version of dnd, your opposition schools were harder set. In all cases, the core of his class remains intact, although diminished.Ģ. If his powers come from an oracle-like chosen-ous-ness, perhaps evil deities no longer favor him. The necromancer, however, is none of these things if his cleric-like powers result from his arcane blasphemous research, perhaps a non-evil necromancer is not willing to go that far. The core of classes like the cleric and paladin relies in divine will if your gods no longer favor you, you lose power or in discipling the barbarian relies on being wild, the monk on discipline remove either, and the going gets tough. yes, I know that no other class lets you continue to level if you fall outside the alignment restrictions. If you have not read the document, please do so, it may be found here.ġ. To that end, I have combined these features and blended them into what I feel to be an appropriately balanced class to the druid. +ability to raise persons from the dead, souls intact +sorcerer like ability to transform into undead +unique undead companion from first level The solution, I feel, is an amalgam of the features a necromancer needs: divine powered (i feel a necromancer should be at least partially arcane based)Īlchemist: while I love the alchemist, he is neither a full caster nor does he have 1/2 bab, so he does not fit the theme. not the variance in spells the wizard has access to i.e. +undead lord archetype has uniquie companion, but does not level with you very little ability to heal undead associates channel energy removes customization from the class forcing necromancy for arcane school Let me quickly gloss over the issues with the main classes, and explain my reasoning for ending up were I did: I've spent the last 3 months off and on trying to nail down a full-caster necromancer as a core class as opposed to an archetype or prestige class. I am not putting it directly here because I am not sure how to get the tables to look nice. For starters, you can find the full class write-up here.
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